When you upgrade your account, you also get free coins every three hours. Playing on mobile is one of the best choices as it can be played anywhere anytime and you can receive bonuses as well. Depending on the platform you use to play this game, you can win free coins once you sign up and by actively playing.
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We gamify the student learning experience to encourage mastery, struggle, and repetition.
Free Lightning Coins Games
Dark and light green show progress through the total number of cards in the deck. Students can tell they have played every card when the circle changes from light green to dark green.
This is what the students will see when they finish playing a deck:
Free Lighting Control Training
Coins
Free Lightning Coins Game
Coins are rewards for persistence and struggle. More coins are awarded for harder questions. Students get bonus coins by logging in frequently and for extra lives left at the end of the deck. For example, more points are given for a multiple-choice with more options than one with fewer. Fill in the blank is worth more than multiple choice.
Gems
Pulses
Pulses (the lightning bolt) reward 'over-learning' behaviors (the concept that learning past mastery leads to automaticity). A pulse is earned each time a question is answered correctly, even if it has been answered correctly before.
What can students do with their Coins?
Coins can be 'spent' by the student to buy new Avatars. Have your student click their avatar picture and follow the instructions there. They can choose from the 'free' avatars or the expansion pack.
Gems and Pulses are rewards to be collected. They are not a currency to spend.
We gamify the student learning experience to encourage mastery, struggle, and repetition.
Dark and light green show progress through the total number of cards in the deck. Students can tell they have played every card when the circle changes from light green to dark green.
This is what the students will see when they finish playing a deck:
Coins
Coins are rewards for persistence and struggle. More coins are awarded for harder questions. Students get bonus coins by logging in frequently and for extra lives left at the end of the deck. For example, more points are given for a multiple-choice with more options than one with fewer. Fill in the blank is worth more than multiple choice.
Gems
Pulses
Pulses (the lightning bolt) reward 'over-learning' behaviors (the concept that learning past mastery leads to automaticity). A pulse is earned each time a question is answered correctly, even if it has been answered correctly before.
What can students do with their Coins?
Coins can be 'spent' by the student to buy new Avatars. Have your student click their avatar picture and follow the instructions there. They can choose from the 'free' avatars or the expansion pack.
Gems and Pulses are rewards to be collected. They are not a currency to spend.